Meeting Design | Software Designing
A note from the editors: We're pleased to share an excerpt from Chapter 2 (“The Design Constraint of All Meetings”) of Meeting Design: For Managers, Makers, and Everyone by Kevin Hoffman, available now from Two Waves.
Jane is a “do it right, or I'll do it myself ” kind of person. She leads marketing, customer service, and information technology teams for a small airline that operates between islands of the Caribbean. Her work relies heavily on “reservation management system” (RMS) software, which is due for an upgrade. She convenes a Monday morning meeting to discuss an upgrade with the leadership from each of her three teams. The goal of this meeting is to identify key points for a proposal to upgrade the outdated software.
Jane begins by reviewing the new software's advantages. She then goes around the room, engaging each team's representatives in an open discussion. They capture how this software should alleviate current pain points; someone from marketing takes notes on a laptop, as is their tradition. The meeting lasts nearly three hours, which is a lot longer than expected, because they frequently loop back to earlier topics as people forget what was said. It concludes with a single follow-up action item: the director of each department will provide her with two lists for the upgrade proposal. First, a list of cost savings, and second, a list of timesaving outcomes. Each list is due back to Jane by the end of the week.
The first team's list is done early but not organized clearly. The second list provides far too much detail to absorb quickly, so Jane puts their work aside to summarize later. By the end of the following Monday, there's no list from the third team—it turns out they thought she meant the following Friday. Out of frustration, Jane calls another meeting to address the problems with the work she received, which range from “not quite right” to “not done at all.” Based on this pace, her upgrade proposal is going to be finished two weeks later than planned.
What went wrong? The plan seemed perfectly clear to Jane, but each team remembered their marching orders differently, if they remembered them at all. Jane could have a meeting experience that helps her team form more accurate memories. But for that meeting to happen, she needs to understand where those memories are formed in her team and how to form them more clearly.
Better Meetings Make Better Memories
If people are the one ingredient that all meetings have in common, there is one design constraint they all bring: their capacity to remember the discussion. That capacity lives in the human brain.
The brain shapes everything believed to be true about the world. On the one hand, it is a powerful computer that can be trained to memorize thousands of numbers in random sequences.1 But brains are also easily deceived, swayed by illusions and pre-existing biases. Those things show up in meetings as your instincts. Instincts vary greatly based on differences in the amount and type of previous experience. The paradox of ability and deceive-ability creates a weird mix of unpredictable behavior in meetings. It's no wonder that they feel awkward.
What is known about how memory works in the brain is constantly evolving. To cover that in even a little detail is beyond the scope of this book, so this chapter is not meant to be an exhaustive look at human memory. However, there are a few interesting theories that will help you be more strategic about how you use meetings to support forming actionable memories.
Your Memory in Meetings
The brain's job in meetings is to accept inputs (things we see, hear, and touch) and store it as memory, and then to apply those absorbed ideas in discussion (things we say and make). See Figure 2.1.
Neuroscience has identified four theoretical stages of memory, which include sensory, working, intermediate, and long-term. Understanding working memory and intermediate memory is relevant to meetings, because these stages represent the most potential to turn thought into action.
You may be familiar with the term short-term memory. Depending on the research you read, the term working memory has replaced short-term memory in the vocabulary of neuro- and cognitive science. I'll use the term working memory here. Designing meeting experiences to support the working memory of attendees will improve meetings.
Working memory collects around 30 seconds of the things you've recently heard and seen. Its storage capacity is limited, and that capacity varies among individuals. This means that not everyone in a meeting has the same capacity to store things in their working memory. You might assume that because you remember an idea mentioned within the last few minutes of a meeting, everyone else probably will as well. That is not necessarily the case.
You can accommodate variations in people's ability to use working memory by establishing a reasonable pace of information. The pace of information is directly connected to how well aligned attendees' working memories become. To make sure that everyone is on the same page, you should set a pace that is deliberate, consistent, and slower than your normal pace of thought.
Sometimes, concepts are presented more quickly than people can remember them, simply because the presenter is already familiar with the details. Breaking information into evenly sized, consumable chunks is what separates a great presenter from an average (or bad) one. In a meeting, slower, more broken-up pacing allows a group of people to engage in constructive and critical thinking more effectively. It gets the same ideas in everyone's head. (For a more detailed dive into the pace of content in meetings, see Chapter 3, “Build Agendas Out of Ideas, People, and Time.”)
Theoretical models that explain working memory are complex, as seen in Figure 2.2.2 This model presumes two distinct processes taking place in your brain to make meaning out of what you see, what you hear, and how much you can keep in your mind. Assuming that your brain creates working memories from what you see and what you hear in different ways, combining listening and seeing in meetings becomes more essential to getting value out of that time.
In a meeting, absorbing something seen and absorbing something heard require different parts of the brain. Those two parts can work together to improve retention (the quantity and accuracy of information in our brain) or compete to reduce retention. Nowhere is this better illustrated than in the research of Richard E. Meyer, where he has found that “people learn better from words and pictures than from words alone, but not all graphics are created equal(ly).”3 When what you hear and what you see compete, it creates cognitive dissonance. Listening to someone speaking while reading the same words on a screen actually decreases the ability to commit something to memory. People who are subjected to presentation slides filled with speaking points face this challenge. But listening to someone while looking at a complementary photograph or drawing increases the likelihood of committing something to working memory.
Your memory should transform ideas absorbed in meetings into taking an action of some kind afterward. Triggering intermediate-term memories is the secret to making that happen. Intermediate-term memories last between two and three hours, and are characterized by processes taking place in the brain called biochemical translation and transcription. Translation can be considered as a process by which the brain makes new meaning. Transcription is where that meaning is replicated (see Figures 2.3a and 2.3b). In both processes, the cells in your brain are creating new proteins using existing ones: making some “new stuff” from “existing stuff.”4
Here's an example: instead of having someone take notes on a laptop, imagine if Jane sketched a diagram that helped her make sense out of the discussion, using what was stored in her working memory. The creation of that diagram is an act of translation, and theoretically Jane should be able to recall the primary details of that diagram easily for two to three hours, because it's moving into her intermediate memory.
If Jane made copies of that diagram, and the diagram was so compelling that those copies ended up on everyone's wall around the office that would be transcription. Transcription is the (theoretical) process that leads us into longer-term stages of memory. Transcription connects understanding something within a meeting to acting on it later, well after the meeting has ended.
Most of the time simple meetings last from 10 minutes to an hour, while workshops and working sessions can last anywhere from 90 minutes to a few days. Consider the duration of various stages of memory against different meeting lengths (see Figure 2.4). A well-designed meeting experience moves the right information from working to intermediate memory. Ideas generated and decisions made should materialize into actions that take place outside the meeting. Any session without breaks that lasts longer than 90 minutes makes the job of your memories moving thought into action fuzzier, and therefore more difficult.
Jane's meeting with her three teams lasted nearly three hours. That length of time spent on a single task or topic taxes people's ability to form intermediate (actionable) memories. Action items become muddled, which leads to liberal interpretations of what each team is supposed to accomplish.
But just getting agreement about a shared task in the first place is a difficult design challenge. All stages of memory are happening simultaneously, with multiple translation and transcription processes being applied to different sounds and sights. A fertile meeting environment that accommodates multiple modes of input allows memories to form amidst the cognitive chaos.
Brain Input Modes
During a meeting, each attendee's brain in a meeting is either in a state of input or output. By choosing to assemble in a group, the assumption is implicit that information needs to be moved out of one place, or one brain, into another (or several others).
Some meetings, like presentations, move information in one direction. The goal is for a presenting party to move information from their brain to the brains in the audience. When you are presenting an idea, your brain is in output mode. You use words and visuals to give form to ideas in the hopes that they will become memories in your audience. Your audience's brains are receiving information; if the presentation is well designed and well executed, their ears and their eyes will do a decent job of absorbing that information accurately.
In a live presentation, the output/input processes are happening synchronously. This is not like reading a written report or an email message, where the author (presenting party) has output information in absence of an audience, and the audience is absorbing information in absence of the author's presence; that is moving information asynchronously.
- 1. Joshua Foer, Moonwalking with Einstein (New York: Penguin Books, 2011).
- 2. A. D. Baddeley and G. Hitch, “Working Memory,” in The Psychology of Learning and Motivation: Advances in Research and Theory, ed. G. H. Bower (New York: Academic Press, 1974), 8:47–89.
- 3. Richard E. Meyer, “Principles for Multimedia Learning with Richard E. Mayer,” Harvard Initiative for Learning & Teaching (blog), July 8, 2014, http://hilt.harvard.edu/blog/ principles-multimedia-learning-richard-e-mayer
- 4. M. A. Sutton and T. J. Carew, “Behavioral, Cellular, and Molecular analysis of Memory in Aplysia I: Intermediate-Term Memory,” Integrative and Comparative Biology 42, no. 4 (2002): 725–735.