Playground Games joins us to chat through the making of its ambitious new open-world racer.
Tech’s Tristan Ogilvie and Luke Reilly sat down with Ben Penrose, Studio Art Director at Playground Games, to get his insight into the making of the studio’s most ambitious open world racing game yet, Forza Horizon 4. Over an hour long chat, Ben opened up about his team’s microscopic attention to detail, the pressures of setting a game in his own British backyard, crafting the special Halo racing event and why Playground Games is like the Traveling Wilburys of games development. Sort of. Grab it at the link below!
Or stream it right here:
And if you like what you hear, you can get more of Tristan, Luke and the rest of the Aussie team on the Tech AU Pubcast. Catch up on the last five episodes:
Tech Au Pubcast 176: Cake and Beer
Tech Happy Hour: Daniel Findlay Special
Tech AU Pubcast 175: Next Time On
Tech AU Pubcast 174: Smash a Sip of VB
Tech AU Pubcast 173: Unruly Lumps
Tristan is the Video Producer at Tech’s Sydney office. You can find him on Twitter @tristanogilvie