Last week, Iron Banner returned to Destiny 2 for the first time since the release of the Forsaken expansion. A few changes were introduced to Iron Banner, and Bungie has been monitoring the community’s reaction to them, and the studio was not happy with the results.
In a blog post, the game’s senior designer Jeremiah Pieschl revealed that “One of the goals for Iron Banner is that it’s an opportunity for lower-Power players to catch up or re-engage in their pursuit of Power. Based on your feedback and our analytics, we’re not meeting that goal.” As a solution, Bungie will be rolling out two major changes in Iron Banner to resolve the problem.
First, Bungie will be reducing completion values on multiple event bounties. This will ensure that low-Power players will have a better chance of completing a bounty in Iron Banner. The full list of adjustments are listed below:
- Lightsaber: Super kills has been reduced to 20 from 25
- Iron in the Blood: Match completions has been reduced from 15 to 30
- Shine On: Orbs generated has been reduced to 50 from 100
- Iron Victory: Match wins has been reduced to 7 from 10
- To Be Precise: Precision kills has been reduced to 50 from 100
- All in a Week’s Work: Kills has been reduced to 150 from 250
The second major change will ensure that all bounties will be able to provide powerful gear. Bungie promised to continue monitoring the feedback regarding the changes in Iron Banner as some players preferred Power to be enabled, while others wanted Power to be normalized.
Meanwhile, Bungie announced a few days ago that it will buff Scout Rifles in the next update after several players were disappointed with what was released when Destiny 2: Forsaken launched earlier this month. Now, to make the Scout Rifles worthy as a Guardian weapon, the studio will increase damage by 15%.
Destiny 2: Forsaken is available now.